Tower of Time
Project Overview
Tower of Time is an innovative, story-rich dungeon crawler developed and published by Event Horizon. Combining classic isometric exploration with a unique real-time-with-pause tactical combat system, the game invites players to guide a party of distinct heroes through a massive, technologically advanced tower to save a dying world. 23 Studios supported the title with the IndieSync program, providing indie-friendly localization solutions that ensure every lore entry, strategic spell mechanic, and narrative beat resonates perfectly with Turkish RPG fans.
We focused heavily on translating the game's intricate blend of fantasy and sci-fi lore, complex character attribute systems, and tactical combat modifiers into natural, engaging Turkish. From managing advanced skill customization matrices to orchestrating battlefield movements by slowing down or pausing time, local players can unearth the tower's ancient secrets with total linguistic clarity.
- "Turkish localization spanning multi-layered dialogue trees, combat UIs, tactical skill descriptions, and codex entries
- Creative translation of a unique post-apocalyptic fantasy universe, mechanical terminology, and character bios
- IndieSync localization structures optimized to provide premium text quality for independent development teams
- Genre: Tactical RPG / Dungeon Crawler
- Release Date: April 12, 2018
- Platforms: PC, PlayStation 4, Xbox One, Nintendo Switch"